I knew this finished up too quickly … they not only stack they hover … looks like someone forgot to reset the slots. Bew.
So table two (picture 3) … the “I Shooda-Bena Stool” end table (not sure it’s official name) was fixed easily enough, recloning with a new mask with less channel options is the fix in this case. In hindsight, the three channels didn’t make much sense. Still - what an annoying flaw in that program.
This new table … I wanted to show one of the corners and why it’s a deceptively simple design. That’s a lot of vertices to sort and align … I have the crossed eyes to prove it. Seriously though - its these tiny/fussy details that makes this an interesting project - well, meshing in general.